Script Approval Gate Before Assembly (Delivery)
A sequence with 7 steps: Lock the client-approved script and shot list before any assembly tool opens.
By InnovaAI ResearchPublished
What are the steps?
Script Approval Gate Before Assembly (Delivery)
- 01
Lock the client-approved script and shot list before any assembly tool opens
Route the final script through one named client approver and store the signed version in the project folder. Assembly platforms like Pictory or Lumen5 will happily generate from an unapproved draft, and re-cutting after a script change costs more than the original edit.
- 02
Assign one editor as the editorial owner for the deliverable
That person owns pacing, B-roll selection, and caption accuracy across every cut. Tools such as VEED or invideo handle the mechanical assembly, but someone has to reject a take that reads as templated.
- 03
Set the assembly pass budget in hours, not in render cycles
A 60-second social cut typically needs 90 to 150 minutes of human review even when generation takes under five minutes. Budget the review, because that is where the retainer is actually earned.
- 04
Run a first assembly pass with template and avatar choices matched to the client's brand palette
Platforms like Viddyoze or MakerMoon let you preload client brand colors and logos so the first render is closer to final. Skipping this step produces the generic look clients notice within one delivery cycle.
- 05
Review the cut against the brief line by line before sending anything to the client
Check that every claim in the voiceover traces to the approved script, and that no AI-generated B-roll implies a product capability the client does not have.
- 06
Send a single review link with timestamped comments enabled
Consolidate feedback into one round. Async review tools such as Loom or Trupeer let the client mark exact seconds, which cuts revision cycles from three or four down to one or two.
- 07
Log the revision reasons in a shared file for the account team
Track whether changes came from script ambiguity, brand mismatch, or pacing. After three or four projects, that log becomes the onboarding brief for the next video retainer.